Sorry for the delay on the posts, but it has been a hectic ride this year so far.
Right after Christmas break and after my New Years post, I dived into finishing my rough animation. some technical difficulties regarding the school being closed delayed me for a couple of days and have been working pretty much non stop since then, until an ear infection knocked me out for a week (more than 40 hours worth of work were used in battling the illness).
But all the work trying to catch up with my great friends of the Classical Animation 76 class has been paying off nonetheless, so I have some cool stuff to show you. I was going to document the whole process, but for the time being I think I’ll skip all the layout explanation and jump right into rough, clean and color animation examples… plus a surprise.
It’s just a sneak preview, the animation is pretty much final at the Clean Up stage but everything else might change, like color, timing and even framing.
First, we have the layout version, which was a perspective accurate version of the storyboard version of the short film idea:
Here we have the rough animation stage, where the keyframes were defined and the suggested timing was used:
The Clean animation stage is next, the final timing is used and also breakdowns and must inbetweens are added:
The first color test is this. There are color issues still, but is a good point to work from:
As an extra bonus, this is another scene (final in artwork and timing, but not quite there in color):